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Integer Scale ​

Use Integer Scale to multiply the number of voxels. This can be useful to keep the geometry unchanged, but allow room for finer detail.

How to Scale ​

  1. Select a Matrix
  2. Choose Transform > Integer Scale
  3. Adjust options

Options ​

OptionDescription
Integer ScaleSets the mulitplier for each axis.
UniformEnable to scale evenly on all axes.

Example ​

Double the amount of voxels for all axes: