Dany0 wrote:1. Isn't this Unity shaders 101? https://gist.github.com/2945250 Disclaimer: no I didn't write the shader
2. Set the imported texture size to something like 8x8 in the unite settings and then add a grid over it in photoshop. Easy huh?
Dany0 wrote:Yeah photoshop batching or imagemagick. Can't you use Google?
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