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3D pixel-art created with the Qubicle Construtor can be imported and used inside Autodesk Maya with the Qubicle Maya Plugin.
Features
- Import and Export QEF (Qubicle Exchange Format)
- Display Models as optimized Mesh or Particle-System
- Use Sequencer for Stop-Motion-Animation
- Use Colormaps for perfect Color Control
- Easy to use Color-Animation
- Parts-System
- “Rasterizer” for translating animated Meshes into Cubes
- Render with Maya Software or Mental Ray
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Frequently Asked Questions
Where is the download link?
Qubicle is currently not available for download.
Can I use Qubicle for my project before the official release?
This depends on your project. Contact minddesk, we are open for requests.
When will Qubicle be released?
Qubicle Constructor: TBA 2010
Qubicle Maya Plugin: TBA 2010

















so can we download this plug-in or not?
@TiMo: Sorry, the Plugin and the Constructor are not downloadable at the moment. Qubicle is currently in the beta-test phase. If you want to use Qubicle before the release you may contact me.
[...] a model slices by slice. Qubicle Constructor can export models as OBJ. In addition, thanks to the plugin for Maya, It also reads and writes the exchange Format QEF for a seamless transfer of 3d Pixel-art between [...]
This looks like an awesome addition to Maya.
ples upload this program we need this program…